Hi Carl,
To contact Shadow92, go to the below URL:
http://gamesource.groups.yahoo.com/group/DragonBaneII/message/2362
find the underlined link and click on REPLY. This brings up a web
form. At the top is a TO: box, you can select any of the following:
DragonBaneII@yahoogroups.com
"shadows92"
DragonBaneII-owner@yahoogroups.com
Select "shadows92". Enter you thoughts in the body of the message.
The body already has his original post quoted. When done, at the
bottom click on the SEND button. This will use the yahoogroups.com
server to sent a email to Shadow92. Instead of using
DragonBaneII@... in the FROM: field of the email, it will
contain your full email address. Shadow92 can reply to this email
for private discussions. Yahoogroups.com does uses the three dots to
prevent email addresses from falling into the wrong hands.
As for gold, go to the below URL:
http://gamesource.groups.yahoo.com/group/DragonBaneII/files/Edit/
DBane2Ed.zip by Brian Ellerker (
http://www.geocities.com/brian_ellerker/ ) allows you to "Cheat by
altering the Gold available to your party. Now also supports Princess
Demelza adventure!"
Sorry if most of my response was over your head. For the last few
years I have been working on Technomagic University (Note 1) using
the Dragon Bane 2 Adventure Construction Kit (DB2ACK). Instead of
editing the run code file for Technomagic University (TMU) with a hex
editor, I simply change the source code itself using DB2ACK.
However, you cannot use DB2ACK without the source code. The only
source code currently available does not include
the "maps"/ "levels"/ "adventure" (.MAP files) for Dragon Bane (MSDB)
or Dragon Bane 2 "Return of Kra'an" (MSRK). So instead of changing
the source code, Shadow92 is changing the run code file. If
Mythological Software ever releases some, or all, of the the .MAP
file source code for MSRK, I or Simon (Note 3), can answer each of
your questions using DB2ACK and the source code.
Character class is a number from zero to 31, see DB2ACK for a list of
classes.
I can only give you educated guesses about how to change the run
code. For example, I do not know how the items are stored in the run
code file. However each item has a resale price. Charged items
resale for less money the more charges are used (Note 2). My guess
is that somewhere in the run code file is number of current charges
and number of starting charges. Thus if you use half the charges you
get half the resale value. If you are using a hex editor on the
starting charges, it will not effect the current number of charges,
but simply lower the resale value. So if a wand has 20 current
charges and 20 starting charges, if you change starting charges to
40, the items still has 20 current charges. Hacking run code files
using a hex editor usually take a lot of patience (Note 4).
-NEFTF
Note 1) Technomagic University is an adventure using technology
assisted magic. The other three means of progress are technology,
magic and magetech (magic assisted technology). For example a
techomage may use a electric stove and a stainless steel cauldron to
brew a love potion. A Magetechie might use a light spell to run a
solar powered laptop.
Note 2) In MSDB it was common to use all but the last charge and
resell the item for the full resale price. MSRK fixes this problem.
Note 3) Simon created the "Princess Demelza" adventure (SSPD).
Note 4) While I do not know how Mythological Software views these
discussion, most software companies frown upon people hacking into
their run code files. If you are bored and have time, you might
download DB2ACK and try and make a simple two level dungeon. If I
finish TMU, I want to make some simple two level dungeons. Without
Mythological Software releasing some or part of its .MAP files, even
a two level dungeon is a lot of work.
There are several other PDA games out there, including Kyle's Quest
2, that also let you create your own adventures.
----Begin Original Message----
http://gamesource.groups.yahoo.com/group/DragonBaneII/message/2507
Msg# 2507 DB2ACK: Files (or Re: Character Trainer)
--- In DragonBaneII@yahoogroups.com, "carlgrossman2000"
<carlgrossman2000@y...> wrote:
> Thank you so much for your reply. I had hoped that the original
> poster would have replied with some of the specific answers. Much
of
> what you said was, i fear, a little o'er my head, but I will try to
> digest it.
> Among the other things I'm unclear about - WHERE do I find the GOLD
> value?
> HOW can I change the number of charges on certain items?
> Do you know how I can change a char class? (I'd like to give one
of
> my guys some thief spells for traps and chests)
>
> Finally - i don't know if it's my browser, or what, but the last
few
> characters of the posters email is shown as .... so I can never
> directly reply to them (and this forum has a few days delay). is
> that by design or am I missing something?
----End Original Message----