My team (Caleb, Tesser, Unger, Mordor,Poe) are all level 16 and are about to attack Raamtha. I had a great time buying out the magic store to equip them, by the way. I have a couple of specific questions and one general one concerning spells and characters:
First, what does Intervention do? Mordor can throw it, but since it costs 40 spell points I have not tried it out.
Second, I notice that the cost of spells (in spell points) varies from time to tiem. Specifically the firsst level "Treat Player" spell, which normally costs 3 spell points, at times costs only 1 and at others costs 4. What causes these variations?
Third, is there any written information that explains that differences among different potential team members and what powers they can develop as they gain strength? I have been trying to develop an ideal team, and I think this time I went a little too heavy in the fighter department. I wonder, for instance, if instead of using Unger I should have had either a theif or a necomancer, particularly since my wizard can always summon an elemental to fight for the team (Sheolin is a devistating fighter.) But since I do not know what these alternative team members may be capable of as they gain levels, it is hard for me to decide.
Thanks,
Bert
Do you Yahoo!?
The New Yahoo! Shopping - with improved product search