Shop picking is a little complicated. First, determining whether a
shop gets new inventory at midnight is random.
Second, if a particular shop is marked for "re-picking", there are
several rules. Some random percentage of inventory items are
dropped, added, or changed. In the case of add or change, duplicates
are rejected, only items that match that shoppe's inventory mask (ie
potions, armor, fruit, hand weapons, spell weapons, etc) are
considered for picking, and items that are closest in level to your
party's highest level character are given preference.
So you are unlikely to find a very high level sword when your party
is level 1, but it is statistically possible. The weight given to a
pickable item is proportional to the square of the difference in
levels between the item and your highest level character.
I hope I haven't ruined any of the fun for anyone.
MythoLogical
--- In
DragonBaneII@yahoogroups.com, "woodlandview
<woodlandview@y...>" <woodlandview@y...> wrote:
> Now another question: What determines when and how shops are
> stocked? I'm running a solo effort with a Necromancer (not easy, I
> know). And I notice that the shops aren't stocking much that I
can't
> use.